Newer
Older
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
#ifndef SETUPDATA_HH
#define SETUPDATA_HH
#include <boost/config/warning_disable.hpp>
#include <boost/spirit/include/qi.hpp>
#include <boost/spirit/include/phoenix_core.hpp>
#include <boost/spirit/include/phoenix_operator.hpp>
#include <boost/spirit/include/phoenix_fusion.hpp>
#include <boost/spirit/include/phoenix_stl.hpp>
#include <boost/fusion/include/adapt_struct.hpp>
#include <boost/variant/recursive_variant.hpp>
#include <boost/foreach.hpp>
#include <iostream>
#include <fstream>
#include <string>
#include <cstdlib>
#include <vector>
namespace setupData
{
namespace fusion = boost::fusion;
namespace phoenix = boost::phoenix;
namespace qi = boost::spirit::qi;
namespace ascii = boost::spirit::ascii;
///////////////////////////////////////////////////////////////////////////
// Our mini DECAY tree representation
///////////////////////////////////////////////////////////////////////////
struct decay_tree;
typedef
boost::variant<
boost::recursive_wrapper<decay_tree>
, std::string
>
decay_node;
struct decay_tree
{
std::string name; // mother particle name
std::vector<decay_node> children; // children
std::vector<std::string> addParticle;
std::vector<std::string> cloneParticle;
std::vector<std::string> modParticle;
std::vector<std::string> beamInput;
std::vector<std::string> mcInput;
std::vector<std::string> defineTuple;
std::vector<std::string> fitVars;
std::vector<std::string> initialProps;
};
}
// We need to tell fusion about our setup struct
// to make it a first-class fusion citizen
BOOST_FUSION_ADAPT_STRUCT(
setupData::decay_tree,
(std::string, name)
(std::vector<setupData::decay_node>, children)
(std::vector<std::string>, addParticle)
(std::vector<std::string>, cloneParticle)
(std::vector<std::string>, modParticle)
(std::vector<std::string>, beamInput)
(std::vector<std::string>, mcInput)
(std::vector<std::string>, defineTuple)
(std::vector<std::string>, fitVars)
(std::vector<std::string>, initialProps)
)
namespace setupData
{
///////////////////////////////////////////////////////////////////////////
// Print out the mini decay tree
///////////////////////////////////////////////////////////////////////////
int const tabsize = 4;
void tab(int indent)
{
for (int i = 0; i < indent; ++i)
std::cout << ' ';
}
struct decay_tree_printer
{
decay_tree_printer(int indent = 0)
: indent(indent)
{
}
void operator()(decay_tree const& decay) const;
int indent;
};
struct decay_node_printer : boost::static_visitor<>
{
decay_node_printer(int indent = 0)
: indent(indent)
{
}
void operator()(decay_tree const& decay) const
{
decay_tree_printer(indent+tabsize)(decay);
}
void operator()(std::string const& text) const
{
tab(indent+tabsize);
std::cout << "text: \"" << text << '"' << std::endl;
}
int indent;
};
void decay_tree_printer::operator()(decay_tree const& decay) const
{
tab(indent);
std::cout << "tag: " << decay.name << std::endl;
tab(indent);
std::cout << '{' << std::endl;
BOOST_FOREACH(decay_node const& node, decay.children)
{
boost::apply_visitor(decay_node_printer(indent), node);
}
tab(indent);
std::vector<std::string>::const_iterator iter;
iter = decay.addParticle.begin();
while (iter != decay.addParticle.end()) {
std::cout << "new particle: " << *iter << std::endl;
++iter;
}
iter = decay.cloneParticle.begin();
while (iter != decay.cloneParticle.end()) {
std::cout << "cloned particle: " << *iter << std::endl;
++iter;
}
iter = decay.modParticle.begin();
while (iter != decay.modParticle.end()) {
std::cout << "modified particle: " << *iter << std::endl;
++iter;
}
std::cout << '}' << std::endl;
}
///////////////////////////////////////////////////////////////////////////
// Our mini DECAY grammar definition
///////////////////////////////////////////////////////////////////////////
//[tutorial_decay1_grammar
template <typename Iterator>
struct setup_file_grammar : qi::grammar<Iterator, decay_tree(), ascii::space_type>
{
setup_file_grammar() : setup_file_grammar::base_type(decay)
{
using qi::lit;
using qi::lexeme;
using ascii::char_;
using ascii::string;
using namespace qi::labels;
using phoenix::at_c;
using phoenix::push_back;
using boost::phoenix::ref;
restOfLine = lexeme[*(char_ -'\n') [_val += _1]];
comment = (char_('#') >> lexeme[*(char_ -'\n')]);
particleName = lexeme[+(char_('!','z') -',') [_val += _1]];
decNode = (decay | particleName);
goesTo = char_('-') >> char_('>');
decay = +( comment ||
"addParticle" >> restOfLine[push_back(at_c<2>(_val), _1)] ||
"cloneParticle" >> restOfLine[push_back(at_c<3>(_val), _1)] ||
"modParticle" >> restOfLine[push_back(at_c<4>(_val), _1)] ||
"beamInput" >> restOfLine[push_back(at_c<5>(_val), _1)] ||
"mcInput" >> restOfLine[push_back(at_c<6>(_val), _1)] ||
"defineTuple" >> restOfLine[push_back(at_c<7>(_val), _1)] ||
"fitVariables" >> restOfLine[push_back(at_c<8>(_val), _1)] ||
"initialProperties" >> restOfLine[push_back(at_c<9>(_val), _1)] ||
( char_('{')
>> (decay[push_back(at_c<1>(_val), _1)] || particleName[at_c<0>(_val) = _1])
>> goesTo
>> decNode [push_back(at_c<1>(_val), _1)]
>> ','
>> decNode [push_back(at_c<1>(_val), _1)]
>> char_('}') )
);
}
qi::rule<Iterator, decay_tree(), ascii::space_type> decay;
qi::rule<Iterator, decay_node(), ascii::space_type> decNode;
qi::rule<Iterator, std::string(), ascii::space_type> goesTo;
qi::rule<Iterator, std::string(), ascii::space_type> comment;
qi::rule<Iterator, std::string(), ascii::space_type> restOfLine;
qi::rule<Iterator, std::string(), ascii::space_type> particleName;
};
}
#endif